Prophesy of Pendor 3 Wiki
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Note: in versions 3.8.0 to 3.8.4 (both included), the mines are bugged, and the player is unable to upgrade his Rune Weapons to Ruby/Emerald/Sapphire version. Here is a guide on how to fix it (save-compatible). This is fixed in 3.9.

Rune weapons are unique in the land of Pendor. They can be obtained from the Hidden Mines of Al-Aziz.

The Al-Aziz merchant will trade one strange rune weapon for one Qualis Gem and a Gold Bar

After giving the hermit some wine, you can upgrade these weapons even further with two more Qualis Gems. As of 3.9.4, two gems are no longer required; instead you need one gem and a Large Pouch of Diamonds. You can choose one of three upgrades for each weapon based on a jewel. In general:

Mesh small rune zweihander second
"Sapphire" will greatly increase attack speed and marginally decrease weight.
Mesh small rune zweihander third
"Ruby" will generally increase damage while converting all cut damage to piercing damage. This makes bladed weapons much more powerful against armored foes.
Mesh small rune zweihander fourth
"Emerald" is a balanced approach, increasing both speed and damage. Emerald weapons, with the exception of in bows, deal the most raw damage, though they are not as fast as Sapphire and lack the piercing ability of Ruby.

The upgraded weapons have the highest damage values in all of Pendor, even outdamaging unique weapons from monarchs and unique spawns.

For bows specifically, the three color gems distinguish themselves quite clearly. In all cases, damage and accuracy are at least slightly improved, but each color greatly enhances one specific feature of the weapon. Sapphire greatly enhances attack speed, while Ruby greatly increases damage, and Emerald exchanges a lowered attack speed and damage for heavily increased accuracy. Put simply: Emerald is a "sniper rifle," Sapphire is a "machine gun," and Ruby is a powerful one-shot cannon of a bow.

Without the gem upgrades, Rune Weapons are not generally worthwhile, as high-tier store-bought weapons with positive modifiers can have stats almost as good or better (albeit sometimes with drawbacks, such as not being usable on horseback). For instance, a Masterwork Zweihander would deal 58/36 cutting and thrusting damage - compared to the 55/30 for the base Strange Rune Two-Handed Sword. However, the Zweihander can't be used on horseback, while the Rune blade can.

Even with the gem upgrades, certain Masterwork regular weapons can provide a nearly better alternative. For instance, a Masterwork Morningstar can provide the player a weapon almost equal to the Ruby Rune Axe without having to spend four Qualis Gems to acquire it (one to find the hidden mines, another three plus a Gold Bar to get the Axe and upgrade it) (price changed, see above)

It is important to know that no melee Rune Weapons deal blunt damage - you won't be taking prisoners with these. If you are building your character around taking and selling prisoners, these weapons may not be for you. Rune Bows, however, still could prove useful to you.

List of Rune One-handed weapons

Name
(Item ID)
 
Base
Price
 
Weight
 
Swing
 
Thrust
 
Speed
rating
 
Weapon
length
 
STR
(req)
 
Other
 
Emerald Rune Axe
Mesh realbattleaxe fourth

(itm_emerald_rune_axe)

19910 4.00 52c - 100 107 15 Bonus against shields
Emerald Rune Sword
Mesh rrr laird steel fourth

(itm_emerald_rune_sword)

19390 1.50 52c 34p 105 115 15 -
Ruby Rune Axe
Mesh realbattleaxe third

(itm_ruby_rune_axe)

19913 4.50 45p - 92 98 18 Bonus against shields
Ruby Rune Sword
Mesh rrr laird steel third

(itm_ruby_rune_sword)

19393 1.75 45p 32p 95 105 18 -
Sapphire Rune Axe
Mesh realbattleaxe second

(itm_saphire_rune_axe)

19910 3.50 45c - 130 102 15 Bonus against shields
Sapphire Rune Sword
Mesh rrr laird steel second

(itm_saphire_rune_sword)

19390 1.25 45c 30p 138 110 15 -
Strange Rune Axe
Mesh realbattleaxe first

(itm_strange_rune_axe)

10010 4.00 45c - 95 98 15 Bonus against shields
Strange Rune Sword
Mesh rrr laird steel first

(itm_strange_rune_sword)

10010 1.50 45c 28p 98 105 15 -

List of Rune Two-handed weapons

Name
(Item ID)
 
Base
Price
 
Weight
 
Swing
 
Thrust
 
Speed
rating
 
Weapon
length
 
STR
(req)
 
Emerald Rune Two-handed Sword
Mesh zweihander fourth

(itm_emerald_rune_two_h_sword)

19303 2.25 70c 42p 110 158 18
Ruby Rune Two-handed Sword
Mesh zweihander third

(itm_ruby_rune_two_h_sword)

19306 3.00 60p 40p 90 158 21
Sapphire Rune Two-handed Sword
Mesh zweihander second

(itm_saphire_rune_two_h_sword)

19303 2.00 60c 38p 135 158 18
Strange Rune Two-handed Sword
Mesh zweihander first

(itm_strange_rune_two_h_sword)

9313 3.25 55c 30p 90 158 18

List of Rune Polearms

Name
(Item ID)
 
Base
Price
 
Weight
 
Swing
 
Thrust
 
Speed
rating
 
Weapon
length
 
STR
(req)
 
Emerald Rune Glaive
Mesh realglaive fourth

(itm_emerald_rune_glaive)

29033 4.00 64c 36p 103 244 18
Ruby Rune Glaive
Mesh realglaive third

(itm_ruby_rune_glaive)

29036 5.00 54p 34p 83 244 21
Sapphire Rune Glaive
Mesh realglaive second

(itm_saphire_rune_glaive)

29033 4.00 54c 32p 123 244 18
Strange Rune Glaive
Mesh realglaive first

(itm_strange_rune_glaive)

19363 4.50 52c 23p 83 244 18

List of Rune Bows

Name
(Item ID)
 
Base
Price
 
Weight
 
Damage
 
Accuracy
 
Speed
rating
 
Missile
speed
 
Draw
(req)
 
Emerald Rune Bow
Mesh aqs magbow fourth

(itm_emerald_rune_bow)

17962 2.00 39p 98 85 92 7
Ruby Rune Bow
Mesh aqs magbow third

(itm_ruby_rune_bow)

17962 1.50 50p 92 94 99 7
Sapphire Rune Bow
Mesh aqs magbow second

(itm_saphire_rune_bow)

17962 1.25 42p 93 124 89 7
Strange Rune Bow
Mesh aqs magbow first

(itm_strange_rune_bow)

10001 1.25 38p 88 94 85 6
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