The city of Marleons is situated in the north of the Kingdom of Sarleon. It is originally the seat of power of Duke Aelfwine. The city lies near the edge of Sarleon territory, on the south-eastern shore of the inland sea, with a small mountain range to the south-east and the Jatu plains to the east.This city gave birth to the Special troop, the Marleons Heavy Cavalry, many of these are seen in Marleon's owner army (Duke Aelfwine).
Marleons has around a 10% chance of holding a Order of the Lion chapter.
The main exports of Marleons (as the townsfolk will tell you) are Bread, Smoked Fish, Ale, Leatherworks, Tools, Wool Cloth and Pottery.
The city itself comes with no added fiefs, and only a small handful of villages surround Marleons: Pern just to the south, Burglen just to the north-east and Amere just to the east.
There is only one castle close to the city, and thus little extra defence: Talon Castle, situated just to the north-east on the shores of the inland sea. Haringoth Castle lies far to the south-west halfway between Marleons and Sarleon, with a large area of open land between them.
The Guildmaster of Marleons is Squire Walcott. Its very hard to miss him as he can be found just as you walk through the city gates, straight ahead and slightly to the left hand side, just outside the tavern next to a table.
Chest EditThe chest held inside can be claimed if you capture and get for yourself this city. It contains Marleons Highbreed, Ornate Marleons Plate Armor, Morningstar and Heavy Lance. It contains 3 items related to the Marleons Heavy Cavalry as this is their home, and 1 of the Order of the Lion, as they may start in this city.
Weapons allowed: 1H Sword + Shield, 2H Sword